namespace Game.Const
{
	public class ShaderConst
	{
		public const string DIFFUSE = "Sprites/Diffuse";

		public const string FILL = "Sprites/DiffuseFill";

		public const string WATER = "Sprites/DiffuseWater";

		public const string WATER_FILL = "Sprites/DiffuseWaterFill";

		public const string UI_GREY = "Custom/UIGrey";
	}
}
